Frequently Asked Questions

  • How many players can play the game?
    • Between 4 and 12 players can play each round. The number of players can change with each hand, and each hand will have a winner.
  • What sort of events do you need to keep track of?
    • All of the major events that occur during a game (scoring, turnovers, etc.) are part of RDF. Most winning events involve a break in the action, which gives you time to collect cards and redeal the next hand.
  • What do I win?
    • You can play the game using tokens, coins, bills, or just keep track of points. You can award prizes for overall winners, or just play for the tokens or coins. The complete game rules offer suggestions for how to organize your party game.
  • Do I need a special printer?
    • You will need a color printer, but just about any printer will do the job. We suggest using a higher quality paper (heavy weight or card stock) to make the cards easier to handle.
  • How many times can I print the cards?
    • Once you design and purchase your order, you will have 10 days to access and print your cards. And within that time, you can reprint your order as many times as you want, in case you decide to try different paper, or different print settings.
  • How much does RDF™ cost?
    • RDF™ sells for $9.95. Once you purchase your initial 2-team set, you will be eligible to design single-team projects to add to your collection. Single-team projects sell for $4.95.
  • What happens if I can't keep up with the pace of the game?
      Sometimes, Big Play™ events happen in quick succession, and hands are not dealt and distributed in time. This is one reason why we suggest using two decks. A second deck can be prepared and made ready, so that new cards are distributed while old cards and tokens are being collected. Take your time! It's OK to let an event go by. It's more important to collect tokens and distribute cards fairly - there is always more game action to come.
  • What are the Wild card for?
      Besides providing another chance to win, Wild cards allow you to even out the number of cards each player receives. Without Wild cards, some player may receive more cards than others, or you would be forced leave some Big Play cards out of a hand. You add enough Wild cards to the deck to make the number of cards each player receives the same. The Dealing Guide chart will show you how many Wild cards you need based on the number of players participating.
  • What's a good strategy for distributing the Wild cards fairly?
      You may want to make sure that one player does not get stuck with nothing but Wild cards (although that may not be a bad thing). One good technique is for the Dealer to deal out the hands (face down) in separate piles (one for each player) on a table. When the RDF™ cards are used up, the deal continues with the required Wild cards. This way, players should only get, at most, one Wild card per hand.
      If you choose to distribute the Wild cards evenly, not randomly, then you'll need to separate the Wild cards from the Big Play™ cards at the end of each hand. You will also need to do that if the number of players per hand changes, since the number of Wild cards needed will change. This is another reason that we recommend playing with two decks. The returned cards can be reorganized while new cards are distributed and put into play.
  • Can there be a hand with no winners?
      No. One of the Big Play™ cards in an RDF™ deck is a 'possession at the end of a Quarter' card. So, every Quarter will end with a Big Play™ winner. When the football game ends (end of Quarter 4), RDF™ will also end, with the final winner holding the Big Play™ possession card.
  • How many hands are there in a game?
      The number of hands you play varies with every football game. It all depends on how many Big Plays there are - how many scores, how many turnovers, etc. Plus, you do not have to play every hand! If you want to take a break from the game, do it. If you want to only play one hand per quarter, you can. It's up to you. Plus, players may drop in and out of the game, so even the number of participants can change from hand to hand.